Seminar: Mechanism Design for Dummies

Sunday 6th February
12:30 – 13:15 GMT

Speaker: John Keyworth

Tickets: MegaCon ticket

All megagames involve game mechanisms, to some degree. They inform the players what can and can’t be done and shape the experience of the day. However choosing the right mechanisms can be a difficult challenge. What is everyone doing at each phase of the game, who do the resources interact, how does this influence negotiations?

In Mechanism Design for Dummies, John Keyworth gives a high-level overview to implementing a game’s mechanisms, from where to find them, how to choose the right ones and how to string it all together.

About the speaker

John is an Oxford-based designer of megagames, indie RPG’s, video and board games, as a hobbyist and professionally. His completed megagames are Relics of the Fall and Ur: the Nexus City.

Attending the seminar

To attend, you will need to purchase a MegaCon ticket. The seminar will take place in Zoom and a link will be provided to all sessions within the MegaCon Discord.

Panel: Behind The Scenes of Megagame Facilitation

Sunday 6th February
13:30 – 14:30 GMT

Panellists: Bernie Ganley (Megagame Makers), Darren Green (Crisis Games), John Cleveland (West Coast Megagames)

Tickets: MegaCon ticket

What does a good megagame facilitation team look like – and how do you prepare to give your players the best experience possible?

The panel is hosted by Ed Silverstone (Reading Megagames) and will feature:

Attending the seminar

To attend, you will need to purchase a MegaCon ticket. The seminar will take place in Zoom and a link will be provided to all sessions within the MegaCon Discord.

Seminar: First Time Game Design — Is It Worth It?

Sunday 6th February
14:45 – 15:30 GMT

Speaker: Holly Wall

Tickets: MegaCon ticket

Keen to design your own game but feeling a bit overwhelmed? Coming up with an idea is just the start. This seminar explores the practical experiences of a first time designer, from making time for game design to the difficult task of finding the right venue, to game day anxiety. Learn from my mistakes and decide for yourself: is it worth it?

About the speaker

Holly is a new game designer with a particular interest in collaborative gaming. Her first game was Fete of the World with True North Megagames.

Attending the seminar

To attend, you will need to purchase a MegaCon ticket. The seminar will take place in Zoom and a link will be provided to all sessions within the MegaCon Discord.

Social Game: Blood on the Clocktower

Friday 4th February
22:30 – 23:30 GMT

Storyteller: Kevin Guerette

In the quiet village of Ravenswood Bluff, a demon walks among you…

Take part in a digital version of this popular werewolf/Mafia inspired bluffing and deduction game. Root out evil, or help it spread.

Blood on the Clocktower, by the Pandemonium Institute, is one of the most eagerly anticipated games from Kickstarter, which is due to be fulfilled later this year. This digital implementation will be hosted by Storyteller Kevin, who will guide you through the game so you can focus on sussing out who the evildoers are. Or murdering people, if you happen to be an evildoer yourself!

Signing up

To take part, you will need to purchase a MegaCon ticket as well as a free Blood on the Clocktower ticket.

If you would like to receive updates about this MegaCon event and future ones, subscribe here.

Playtest: The Councils of Elporia

Sunday 6th February
20:00 – 00:00 GMT

Game designer: Ben Kanelos

Centuries of war between the factions of the Elpor Basin has finally ended. With the Elporia Pact signed, there is finally a chance for peace! Now comes the hard part… Building a unified Kingdom from the ruins of war while working alongside your rivals whom you were fighting with until recently.

Do you enjoy councils and lore creation? If so, the Councils of Elporia (formerly As Thou Commands) is the megagame for you! This megagame is a rules-light system where the players generate and run a province in a fantasy kingdom. Play alternates between drafting narrative elements and participating in council sessions where players negotiate the outcomes to the thorny issues bedeviling the Kingdom.

This game requires:

  • Access to a computer or laptop for the duration
  • A microphone connected and installed on said computer
  • A reliable internet connection

The game will make use of Miro and Discord for voice communication.

Signing up

To take part, you will need to purchase a MegaCon ticket as well as a free Councils of Elporia playtest ticket.

If you would like to receive updates about this MegaCon event and future ones, subscribe here.

Megagame: Nijmegen Assault

Sunday 6th February
16:00 – 20:00 GMT

Game designer: Jim Wallman, Stone Paper Scissors

Operation Market Garden, possibly the most written about military campaign ever, has been the subject of hundreds of books, two feature films, dozens of computer games and board games. However, the battles for the bridges near Nijmegen has often taken second place, to the dramatic events just up the road at Arnhem.

This game is about the often desperate battles by widely dispersed American paratroopers holding open the road for 30 Corps in its epic dash to relieve the British paratroopers at Arnhem.

This is not a re-enactment – the game will not go as it did historically, players get the opportunity to be innovative and explore some important ‘what-if’ questions and at the same time the game really brings out the real-life challenges and dilemmas faced at the time.

Signing up

To take part, you will need to purchase a MegaCon ticket as well as a free Nijmegen Assault megagame ticket.

If you would like to receive updates about this MegaCon event and future ones, subscribe here.

Megagame: The Generalissimo is Dead

Sunday 6th February
13:00 – 19:00 GMT

Game designer: Ciaran O’Sullivan, True North Megagames

The Generalissimo is Dead! Long Live the Generalissimo!

Il Generalissimo has kept the country together with an iron fist since the revolution.

Beloved of the people, feared by his enemies and respected the world over. Now, tragedy has struck and Il Generalissimo is dead!

How can the country go on? Who will lead the people? Take up a role vying to come out on top as Yugenya goes through its first succession crisis in a game inspired by the Death of Stalin.

A Megagame about a country in Crisis! The all-powerful leader is dead, but even in death, he casts a long shadow on the future of Yugenya!

Play as the various Ministries and Departments that hold together the small nation of Yugenya as it struggles to forge a new identity after its charismatic leader dies.

This game requires:

  • Access to a computer or laptop for the duration
  • A microphone connected and installed on said computer
  • A reliable internet connection

The game will make use of Google Sheets, Miro and Discord for voice communication.

Signing up

To take part, you will need to purchase a MegaCon ticket as well as a The Generalissimo is Dead megagame ticket.

If you would like to receive updates about this MegaCon event and future ones, subscribe here.

Megagame: Aftermath

Saturday 5th February
17:00 – 23:00 GMT

Online adaption: Dan White, OMEGA

Game designer: Zane Gunton, Diversionary Games

Funny how no one really thinks about what comes next.

Something happened, and the world turned upside-down. No one really knows what it was, this event – you could go mad speculating, and I know a few people who did. One or two others went looking for answers… we never saw them again. Good people, the kind we couldn’t afford to lose… but it ate them up. What does it matter, here in the aftermath?

The Event happened, and maybe one in a thousand survived. What is important? You were one of them, and so were the people around you. Maybe they’re friends and family, maybe they’re just people that circumstances threw you together with…it doesn’t matter what came before. When you needed them, they were there for you. Together, you did what you had to in order to survive. But before it had even really begun, before anyone knew what was happening, the winter storms hit. Sub-zero temperatures, driving snows… all anyone could do was hunker down and take shelter. There was no time to prepare – but plenty of time to hope and pray. To chew through whatever rations were left, make bitter jokes about global warming, and try to wait it out.

Now it’s spring, everyone who’s left – yourselves included – has realised they’ve got their work cut out if they intend to see out the year.

Signing up

To take part, you will need to purchase a MegaCon ticket as well as an Aftermath megagame ticket.

If you would like to receive updates about this MegaCon event and future ones, subscribe here.