Panel: The Megagame Museum

Friday 4th February
21:15 – 22:15 GMT

Panellists: Alex Beck (Horizon Megagames), BeckyBecky Campbell-Ladley (BeckyBecky Blogs) and Dillon Burke (Wellington Megagames Collective)

Tickets: MegaCon ticket

If there was a museum of megagames, what would you imagine would be in there? Rulebooks from games perhaps, or maybe some of the best components? Join Patrick Rose as he opens the “Megagame Museum” with the help from a panel of megagamers from across the megagaming spectrum.

The panel will feature:

Panel host Patrick Rose is the treasurer for the Pennine Megagames group that run games in the north of England, and designed the pre-cyberpunk megagame Running Hot.

Attending the seminar

To attend, you will need to purchase a MegaCon ticket. The seminar will take place in Zoom and a link will be provided to all sessions within the MegaCon Discord.

Panel: Running a Megagame Network

Saturday 5th February
11:00 – 12:00 GMT

Panellists: Dave Boundy (Megagame Makers), John Mizon (SW Megagames), Nellie Seale (Melbourne Megagames)

Tickets: MegaCon ticket

How do some of the biggest, longest running and most successful megagame networks work? How do they tackle challenges like designer drain and pandemics? Different networks, groups and communities around the world are managed in different ways, and this panel seeks to shine a light on some of the complexities, for anyone hoping to help out an existing network or found a new one.

The panel will feature:

The panel is hosted by BeckyBecky Campbell-Ladley, who has previously been Chair of Pennine Megagames and so knows many of the challenges that megagame networks face. Bring along any questions you have to this interactive panel.

Attending the seminar

To attend, you will need to purchase a MegaCon ticket. The seminar will take place in Zoom and a link will be provided to all sessions within the MegaCon Discord.

Panel: Narratives and Stories

Saturday 5th February
14:15 – 15:15 GMT

Panellists: Alex Beck (Horizon Megagames), Johan Olofsson (Gothenburg Megagames), Kyle Tinga (OMEGA)

Tickets: MegaCon ticket

Stories are at the heart of many megagames, but there are lots of different ways to tell stories. How do you involve players, and create a story that is satisfying?

The panel will be hosted by Ed Silverstone and will featured:

Attending the seminar

To attend, you will need to purchase a MegaCon ticket. The seminar will take place in Zoom and a link will be provided to all sessions within the MegaCon Discord.

Panel: Behind The Scenes of Megagame Facilitation

Sunday 6th February
13:30 – 14:30 GMT

Panellists: Bernie Ganley (Megagame Makers), Darren Green (Crisis Games), John Cleveland (West Coast Megagames)

Tickets: MegaCon ticket

What does a good megagame facilitation team look like – and how do you prepare to give your players the best experience possible?

The panel is hosted by Ed Silverstone (Reading Megagames) and will feature:

Attending the seminar

To attend, you will need to purchase a MegaCon ticket. The seminar will take place in Zoom and a link will be provided to all sessions within the MegaCon Discord.

Panel: Accessibility in Megagames – Unseen Disabilities

Saturday 20th March
20:00 – 21:00 GMT

Speakers: Matt Bambridge with guests (Mr Megagame)

Filmed during: MegaCon 2021

The Equality Act (2010) considers any long term condition that has a substantial impact on the person to be a disability. How aware are we that the majority of those disabilities are unseen? In this panel we will talk about unseen accessibility issues in megagames, and how we can make accommodations to make megagames an open environment for all.

Matt Bambridge aka Mr Megagame will be chairing the panel. He has dyslexia and has suffered from depression at various points in his life, so brings some personal experience to the panel.

Join Mr Megagame and guests Becky Campbell-Ladley, Jen Steel and Thom Kirkwood for an open conversation around the unseen issues that can affect accessibility in Megagames, and some suggestions around how we can make them more accessible for everyone.

Panel: Habits of Highly Effective Megagamers

Saturday 20th March
12:00 – 13:00 GMT

Speakers: BeckyBecky Campbell-Ladley with guests (BeckyBecky Blogs)

Filmed during: MegaCon 2021

So you want to be a megagamer? Not just a sit-in-the-background ignore-the-aliens stay-unmarried don’t-go-to-war megagamer, but one of the ones whose anecdotes will be told across the world, whose mere name will strike fear into the hearts of opponents and excitement into the hearts of teammates.

But there’s no one right way to megagame! On this panel, BeckyBecky, author of 7 Habits of Highly Effective Megagamers, is joined by four megagamers with a range of styles: Anthony Howgego (min-maxer), Matty Robinson (roleplay and fun-first), Seumas Bates (creative and collaborative) and Tim Campbell-Ladley (STICK TO THE BRIEF!). They discuss their top tips and advice for playing games in a way that is both interesting for them and fun for those around them.

Panel: Design a Megagame with Ed

Sunday 21st March
12:00 – 13:00 GMT

Speakers: Ed Silverstone with guests (Reading Megagames)

Filmed during: MegaCon 2021

Is it possible to design a megagame in an hour? Probably not, but they gave it a try!

Ed Silverstone of Reading Megagames chaired a panel of experienced designers who took your prompts and work to build them into a megagame. This intense and chaotic event is perfect for anyone interested in designing a megagame, or just gaining more insight into the design process.

Ed is joined by Alex Beck (Horizon Megagames; Crisis in Elysium, Mirrorshades, Mansions of Madness), John Keyworth (Relics of the Fall, Ur: The Nexus City) and John Mizon (SW Megagames; the hit Den of Wolves).