Sunday 21st March
15:00 – 16:00 GMT

Speaker: Deborah Southwell

Filmed during: MegaCon 2021

It’s a game changer, or is it?

The core gaming audience is described as ‘heterosexual, white, and male’. Attempts to challenge this focus on female players which has created a barrier to inclusion. This session looks instead at the key components of game design practice as a pathway to greater equality and inclusivity.