Sunday 21st March
15:00 – 16:00 GMT
Speaker: Deborah Southwell
Filmed during: MegaCon 2021
It’s a game changer, or is it?
The core gaming audience is described as ‘heterosexual, white, and male’. Attempts to challenge this focus on female players which has created a barrier to inclusion. This session looks instead at the key components of game design practice as a pathway to greater equality and inclusivity.