Sunday 21st March
16:00 – 19:00 GMT
Game designer: Jim Wallman, Stone Paper Scissors
The City of Yendor has a long and illustrious tradition of being the centre of trade, a safe place in times of trouble and a model of urban civilisation. It is a cosmopolitan place, welcoming all species (reasonably) equally. It is a place of freedom and opportunity. It is within this city that the game is set, taking us through everyday life within its multicultural walls. There are inter-species tensions, magic, crime, politics and power struggles to experience, whilst at the same time ensuring your team gains fortune and glory.
Players will negotiate, plot, solve crises, gain status, trade and resolve conflicts. The game has no fixed narrative – what happens will depend entirely on how the players collectively choose to play.